This function cuts off unused pixels from every symbol frame included in the sprite sheet in order to save space. This option prevents replica frames within the symbols you have selected from being reproduced in the subsequent sprite sheet. This option rotates the sprites ninety degrees, and is only available in certain data formats. Choose the most suitable format for your desired workflow after exporting into the sprit This describes the internal format used to create image data, and is usually set as Starling as the default format. This is the technique used to pack graphics into the sprite sheet, and comes in two alternatives: But when it comes to size, PNG 32-bit files tend to be four times as big as PNG 8-bit files. The difference between PNG 32-bit and PNG 8-bit in terms of visual graphics is relatively insignificant. PNG 32 bit and PNG 8-bit both allow the use of a transparent background, while JPG and PNG 24-bit are not compatible with transparent backgrounds. This describes the file format of the sprite sheet you’ve exported. Padding, in pixels, around the sprite sheet’s edges The default image dimension is usually set as autosize, which allows the sheet to work with any sprite you include. This is the overall size of the sprite sheet in pixels.
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